The teachers took note of this. Whether it's something as small as finding a game for a few students to play, or something as large as asking every student in the state to get together and create games, it's no secret that games are a powerful way to motivate and facilitate learning.
Gamification in education is about increasing student engagement and learning by incorporating game elements into learning. Effective gamification in education usually has a series of goals or progressions, clear rules, story elements, high interactivity and constant feedback, including some kind of reward. They may also include social elements of teamwork and communication. Games can increase students' concentration and motivation and provide them with the freedom to try, fail, and explore.
Game-based learning is the creation of content around a game story. Students can create their own games or play other commercial video games. On the other hand, gamification is about shaping a game around an educational context.
In most cases, the term “gamification” is associated with earning points, leaderboards, and earning badges for specific educational content.